package net.mymilkedeek.ludum.tinythumb.util;

/**
 * TODO: Write Documentation
 *
 * @author Michael Demey
 */
public class Constants {
    public static final int tile_size = 32;

    public static final int screen_width = tile_size * 11;
    public static final int screen_height = tile_size * 9;

    public static final int center_screen_x = (screen_width / 2) - (tile_size / 2);
    public static final int center_screen_y = (screen_height / 2) - (tile_size / 2);

    public static final int map_origin_x = 0;
    public static final int map_origin_y = 0;

    public static final int animation_character_refresh_speed = 500;

    public static final int direction_default = 1;
    public static final int direction_right = 0;
    public static final int direction_bottom = 1;
    public static final int direction_left = 2;
    public static final int direction_top = 3;
    
    public static final int movement_speed = 3;

    public static final int FPS = 640;
}